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A basic attack (also called a standard, normal, or auto attack) is the default means by which a unit deals damage. Champions perform basic attacks when an enemy unit is right-clicked; basic attacks are also performed by an idle champion when an enemy unit ventures too close to it, or when the "attack move" function is used (default Shift + right-click). Monsters and minions perform basic attacks as their only method of dealing damage. These basic attacks are similar in nature to champion basic attacks, as they deal damage based on the unit's attack damage (AD) and use an attack timer which is affected by Angriffstempo.

Auto attackingBearbeiten

By default, a champion will automatically attack nearby enemy units. This feature can be turned off in the options menu. Auto attacking can be momentarily disabled by using the "stop" command (default S).

BehaviourBearbeiten

GeneralBearbeiten

Basic attacks cannot be dodged under normal circumstances. That is to say, once a basic attack has been issued from the attacker, it cannot miss the target and will follow the target despite any subsequent changes in position. Certain abilities will cause basic attacks to fail, whether by dodging, blocking, negating, missing (see: Ungültiger Parameter, siehe hier für Hilfe! blind) or parrying.

Champion Bearbeiten

When using attack-move, the champion stops to attack any hostile that gets in their way en route to a destination. If a champion has an attack target, they will continue to attack it if in range and will move closer to it when out of range, until either a new target is specified, a cancel order is issued (pressing the S key or by specifying another move order), or they lose vision of the target.

Many champions also have abilities that will affect their basic attacks in some way or form. Such abilities are treated like basic attacks and are said to apply on-hit effects.

MinionsBearbeiten

Minions will automatically attack their closest target by default, but may change targets in a similar manner to turrets. For more information see the behavior of minions page.

TurretsBearbeiten

The behavior of turrets is described on the corresponding page as well as the damage of turret basic attacks. Turret basic attacks differ from regular basic attacks by increasing damage. (Every consecutive turret basic attack deals slightly more damage than the last)

VisionBearbeiten

Basic attacking while hiding in brush or in fog of war will reveal the attacking unit, and if in brush basic attacking will reveal allies nearby while basic attacking.

DamageBearbeiten

Basic attacks always deal physical damage unless one of the following abilities is used, in which case the whole damage of the basic attack will be magic damage.

However, certain items, abilities or passives may cause them to deal additional magic damage on top of their base physical damage. Damage from basic attacks benefits from the attack damage stat on the attacker and are reduced by armor on the target.

When basic attacking a turret, the damage is based on the base attack damage added to either the bonus attack damage or 40% of a champion's ability power, depending on which one is higher. Even though it may use an  ability power  scaling on the basic attack, it still is entirely physical damage.

Attack SpeedBearbeiten

The rate at which a champion attacks is called Angriffstempo and is capped at 2,5; this means that a champion can attack at most, 5 times in a 2-second period.

ResetsBearbeiten

Certain abilities can "reset" the basic attack timer, causing the basic attack to queue in prematurely before the second basic attack initiates the queue, resulting in a faster second attack rather than basic attacking twice normally.

A list of abilities that refresh the attack timer: Vorlage:Column

Empowered Basic AttackBearbeiten

Empowered DamageBearbeiten

Certain champion see their basic attack's damage increased by their innate or abilities, such as:

  • Aatrox StandardSquare Aatroxs 20px Blood Price makes his 3rd basic attacks deal 60 / 95 / 130 / 165 / 200 + (100% bonus AD) bonus physical damage.
  • Akali StandardSquare Akalis 20px Twin Disciplines makes her basic attacks deal 6% (+ 1% per 6 AP) AD bonus magic damage.
    • Akali StandardSquare Akalis 20px Mark of the Assassin give her to ability to deal 45 / 70 / 95 / 120 / 145 + (50% AP) bonus magic damage with a basic attack on a marked target.
  • Ashe StandardSquare Ashes 20px Frost Shot permanently makes her basic attacks against frosted enemies critically strike, increasing its damage by 10% + [critical strike chance  × (1 + critical strike damage)]%.
    • Ashe StandardSquare Ashes 20px Ranger's Focus, at 5 stacks, makes her 5 next basic attacks deal 115 / 120 / 125 / 130 / 135% AD per flurry.
  • Blitzcrank StandardSquare Blitzcranks 20px Power Fist makes his next basic attack deal 100% AD bonus physical damage.
  • Braum StandardSquare Braums 20px Concussive Blows makes his basic attacks and 20px Winter's Bite each apply a stack of Concussive Blows. At 4 stacks, after being stunned for a duration, and for 8 / 7 / 6 seconds, Braum StandardSquare Braums basic attacks deal 8 – 35,2 bonus magic damage on the target.
  • Caitlyn StandardSquare Caitlyns 20px Headshot makes her basic attacks generate stack of Headshot. At 7 / 6 / 5 stacks, her next basic attack will deal 50% AD bonus physical damage, tripled against minions, and ignoring 50% of the target's bonus armor against champions.
  • Cho'Gath StandardSquare Cho'Gaths 20px Vorpal Spikes, when toggle on, makes his basic attacks deal 20 / 35 / 50 / 65 / 80 + (30% AP) bonus magic damage in a 500–range line in front of him.
  • Dr. Mundo StandardSquare Dr. Mundos 20px Masochism makes his next basic attack deal 5% of his maximum health bonus physical damage and increases his attack damage by 40 / 55 / 70 / 85 / 100 bonus attack damage once the bonus physical damage is consumed, for 5 seconds. This bonus attack damage is increased by 1% per 1% of his missing health.
  • Corki StandardSquare Corkis 20px Hextech Shrapnel Shells makes his basic attacks deal 10% AD bonus true damage, doesn't affect enemy structures.
  • Darius StandardSquare Darius' 20px Crippling Strike makes his next basic attack deal 20 / 40 / 60 / 80 / 100% AD bonus physical damage.
  • Diana StandardSquare Dianas 20px Moonsilver Blade makes her 3rd basic attack within 3,5 seconds cleave nearby enemies for 20 – 250 + (80% AP) magic damage.
  • Draven StandardSquare Dravens 20px Spinning Axe makes his next basic attack deal 45 / 55 / 65 / 75 / 85% AD bonus physical damage.
  • Ekko StandardSquare Ekkos 20px Z-Drive Resonance makes his 3rd basic attack or/and ability on the same target to deal 20 – 190 + (80% AP) magic damage.
  • Fiora StandardSquare Fioras 20px Duelist's Dance makes her basic attacks against Vitals deal 3% (+ 2,8% – 4,5% per 100 bonus AD) of the target's maximum health bonus true damage.
    • Fiora StandardSquare Fioras 20px Bladework affects her two next basic attacks with different bonuses: the first basic attack cannot critically strike but slows its target for 1 second, while the second attack critically strikes for 140 / 155 / 170 / 185 / 200% total damage.
  • Fizz StandardSquare Fizzs 20px Seastone Trident, for 6 seconds, makes his basic attacks deal 10 / 20 / 30 / 40 / 50 + (25% AP) bonus magic damage.
  • Garen StandardSquare Garens 20px Decisive Strike makes his next basic attack within 4,5 seconds deal 30 / 55 / 80 / 105 / 130 + (40% AD) bonus physical damage.
  • Gnar StandardSquare Gnars 20px Hyper makes his 3rd basic attack or/and damaging ability to deal 10 / 20 / 30 / 40 / 50 + (6 / 8 / 10 / 12 / 14% of target's maximum health) + (100% AP) magic damage.
  • Gragas StandardSquare Gragas' 20px Drunken Rage makes his next basic attack deal 20 / 50 / 80 / 110 / 140 + (30% AP) + (8 / 9 / 10 / 11 / 12% of target's maximum health) bonus magic damage.
  • Hecarim StandardSquare Hecarims 20px Devastating Charge makes his next basic attack deal between 40 / 75 / 110 / 145 / 180 + (50% bonus AD) and 80 / 150 / 220 / 290 / 360 + (100% bonus AD) physical damage.
  • Irelia StandardSquare Irelias 20px Hiten Style, when activated, for 6 seconds, makes her basic attacks deal 15 / 30 / 45 / 60 / 75 bonus true damage.
  • Jarvan IV StandardSquare Jarvan IVs 20px Martial Cadence makes his basic attacks deal 10% of target's current health bonus physical damage, capped at 400, with a 10 / 8 / 6 second on-target cooldown.
  • Jax StandardSquare Jaxs 20px Empower makes his next basic attack or 20px Leap Strike within 10 seconds deal 40 / 75 / 110 / 145 / 180 + (60% AP) bonus magic damage.
    • Jax StandardSquare Jaxs 20px Grandmaster's Might passively makes his 3rd basic attacks within 2,5 seconds deal 100 / 160 / 220 + (70% AP) bonus magic damage.
  • Jayce StandardSquare Jayces 20px Hyper Charge makes his 3 next basic attacks deal 70 / 78 / 86 / 94 / 102 / 110% damage, with a 2,5 attack speed.
  • Jinx StandardSquare Jinxs 20px Switcheroo!, while holding 20px Fishbones, makes her basic attacks deal 10% AD bonus physical damage.
  • Kalista StandardSquare Kalistas 20px Martial Poise makes her basic attacks deal 90% AD physical damage.
  • Kassadin StandardSquare Kassadins 20px Nether Blade passively makes his basic attacks deal 20 + (10% AP) bonus physical damage. When activated, his next basic attack deal 40 / 65 / 90 / 115 / 140 + (60% AP) bonus magic damage.
  • Katarina StandardSquare Katarinas 20px Bouncing Blades give her the ability to deal 15 / 30 / 45 / 60 / 75 + (15% AP) bonus magic damage with a basic attack on a marked target.
  • Kayle StandardSquare Kayles 20px Righteous Fury passively makes her basic attacks deal 10 / 15 / 20 / 25 / 30 + (15% AP) bonus magic damage. When activated, for 10 seconds, her basic attack deal 20 / 30 / 40 / 50 / 60 + (30% AP) and 20 / 30 / 40 / 50 / 60 + (30% AP) + (20 / 25 / 30 / 35 / 40% AD) magic splash damage around the target.
  • Kennen StandardSquare Kennens 20px Electrical Surge passively makes his 5th basic attack deal 40 / 50 / 60 / 70 / 80% AD bonus magic damage.
  • Kha'Zix StandardSquare Kha'Zixs 20px Unseen Threat, when granted with the Unseen Threat buff, makes his next basic attack against an enemy champion deal 15 – 190 + (50% AP) bonus magic damage.
  • Kog'Maw StandardSquare Kog'Maws 20px Bio-Arcane Barrage, for 8 seconds, makes his basic attacks deal 2 / 3 / 4 / 5 / 6% (+ 1% per 100 AP) of target's maximum health bonus magic damage.
  • Leona StandardSquare Leonas 20px Shield of Daybreak makes her next basic attack deal 40 / 70 / 100 / 130 / 160 + (30% AP) bonus magic damage.
  • Lucian StandardSquare Lucians 20px Lightslinger, after using an ability, within 3 seconds, makes his next basic attack shoot twice, with the second shot dealing 30 / 40 / 50% AD physical damage, increased to 100% AD physical damage against minions and monsters.
  • Lulu StandardSquare Lulus 20px Pix, Faerie Companion, whenever 20px Pix is at range, makes her basic attacks deal a maximum of 9 – 105 + (15% AP) bonus magic damage.
  • Lux StandardSquare Luxs 20px Illumination makes her basic attacks and 20px Final Spark against marked enemies deal 18 – 154 + (20% AP) bonus magic damage.
  • Malphite StandardSquare Malphites 20px Brutal Strikes, for 6 seconds, makes his basic attacks deal 15 / 30 / 45 / 60 / 75 + (10% AP) + (10% armor) bonus physical splash damage around the target, and to the target.
  • Master Yi StandardSquare Master Yis 20px Double Strike, after 4 basic attacks, makes his next basic attack within 4 seconds strikes twice, dealing 50% AD bonus physical damage.
    • Master Yi StandardSquare Master Yis 20px Wuju Style, for 5 seconds, makes his basic attacks deal 10 / 15 / 20 / 25 / 30 + (10 / 12,5 / 15 / 17,5 / 20% AD) bonus true damage.
  • Miss Fortune StandardSquare Miss Fortunes 20px Impure Shots makes her basic attacks deal 6% AD bonus magic damage, stacking cumulatively up to 5 + (20px Bullet Time's rank) times per target.
  • Mordekaiser StandardSquare Mordekaisers 20px Mace of Spades makes his next basic attack deal 80 / 110 / 140 / 170 / 200 + (100% bonus AD) + (40% AP) magic damage, bouncing up to 3 additional enemies or increased by 65% if no other enemies are nearby.
  • Nami StandardSquare Namis 20px Tidecaller's Blessing blesses the target allied champion or herself for 6 seconds, making her target's next 3 basic attacks deal 25 / 40 / 55 / 70 / 85 + (20% AP) bonus magic damage per hit.
  • Nasus StandardSquare Nasus' 20px Siphoning Strike makes his next basic attack within 10 seconds deal 30 / 50 / 70 / 90 / 110 + (Siphoning Strike stacks) bonus physical damage.
  • Nautilus StandardSquare Nautilus' 20px Staggering Blow makes his basic attacks deal 8 – 110 bonus physical damage, with a 9 / 8 / 7 / 6 second on-target cooldown.
  • Nidalee StandardSquare Nidalees 20px Takedown makes her next basic attack deal between 4 / 20 / 50 / 90 + (75% AD) + (36% AP) magic damage and 13,3 / 66,7 / 166,7 / 300 + (250% AD) + (120% AP) magic damage.
  • Nocturne StandardSquare Nocturnes 20px Umbra Blades makes his next basic attack deal 120% AD physical damage to his target and surrounding enemies.
  • Nunu StandardSquare Nunus 20px Consume, after consuming a monter part of an outer camp or an epic monster, for 120 / 150 / 180 / 210 / 240 seconds, makes his basic attacks deal 1% maximum health bonus magic damage.
  • Orianna StandardSquare Oriannas 20px Clockwork Windup makes her basic attacks deal 10 - 50 (abhängig von der Stufe) + (15% AP) bonus magic damage. Consecutive attacks against the same target within 4 seconds increases Clockwork Windup damage by 20%, up to 40%.
  • Pantheon StandardSquare Pantheons 20px Heartseeker Strike passively makes basic attacks and 20px Spear Shot against enemies below 15% of their maximum health critically strike.
  • Quinn StandardSquare Quinns 20px Harrier makes her basic attacks against enemy marked as 20px Vulnerable deal 25 – 215 + (50% bonus AD) bonus physical damage.
  • Rek'Sai StandardSquare Rek'Sais 20px Queen's Wrath makes her next 3 basic attack deal 15 / 25 / 35 / 45 / 55 + (20% bonus AD) bonus physical damage per hit to her target and to all surrounding enemies.
  • Renekton StandardSquare Renektons 20px Ruthless Predator makes his next basic attack deal 10 / 30 / 50 / 70 / 90 + (150% AD) physical damage, increased by 50% if Renekton has more than 50 Rage.
  • Rengar StandardSquare Rengars 20px Savagery makes his next basic attack within 3 seconds deal 30 / 60 / 90 / 120 / 150 + (0 / 5 / 10 / 15 / 20% AD) bonus physical damage.
  • Riven StandardSquare Rivens 20px Runic Blade grants her charges for 5 seconds when casting abilities, stacking up to 3 times. Basic attack consume one charge, dealing 20 - 50 (abhängig von der Stufe)% AD bonus physical damage.
  • Rumble StandardSquare Rumbles 20px Junkyard Titan, at 100 Heat, for 6 seconds, makes his basic attacks deal 25 – 110 + (25% AP) bonus magic damage.
  • Sejuani StandardSquare Sejuanis 20px Flail of the Northern Winds makes her next basic attack deal 4 / 4,5 / 5 / 5,5 / 6% (+ 3% per 100 AP) of target's maximum health bonus magic damage.
  • Shaco StandardSquare Shacos 20px Backstab makes his basic attacks deal 20% bonus damage when attacking an enemy from behind.
    • Shaco StandardSquare Shacos 20px Deceive makes his next basic attack within 6 seconds critically strike, dealing 140 / 160 / 180 / 200 / 220% bonus damage.
  • Shen StandardSquare Shens 20px Ki Strike makes his basic attacks deal 8 – 76 + (10% bonus health) bonus magic damage with a 9 / 8 / 7 second static cooldown.
  • Shyvana StandardSquare Shyvanas 20px Twin Bite makes her next basic attack deal 80 / 85 / 90 / 95 / 100% AD bonus physical damage.
    • Shyvana StandardSquare Shyvanas 20px Flame Breath, against marked units, makes her basic attacks deal 2,5% of their maximum health bonus magic damage, capped at 100 against monsters.
  • Sion StandardSquare Sions 20px Glory in Death, after taking lethal damage, makes his basic attacks deal 10% of his target's maximum health bonus physical damage, capped at 75 against minions and monsters.
  • Sivir StandardSquare Sivirs 20px Ricochet makes her 3 next basic attacks deal 50 / 55 / 60 / 65 / 70% AD bonus physical damage, with the ability to bounce on other enemy.
  • Skarner StandardSquare Skarners 20px Crystallizing Sting, upon reaching 3 stacks, makes his next basic attack deal 20 – 105 + (100% AD) magic damage with a 6-second on-target cooldown.
  • Sona StandardSquare Sonas 20px Power Chord, after casting 3 basic abilities, makes her next basic attack deal 13 – 192 + (20% AP) bonus magic damage.
  • Tahm Kench StandardSquare Tahm Kenchs 20px Abyssal Voyage passively makes his basic attacks and damaging abilities deal 20 + (4 / 6 / 8% bonus health) bonus magic damage.
  • Talon StandardSquare Talons 20px Mercy makes his basic attacks deal 10% bonus damage against enemies that are Ungültiger Parameter, siehe hier für Hilfe! slowed, Ungültiger Parameter, siehe hier für Hilfe! stunned, Ungültiger Parameter, siehe hier für Hilfe! rooted, or Ungültiger Parameter, siehe hier für Hilfe! suppressed.
    • Talon StandardSquare Talons 20px Noxian Diplomacy makes his next basic attack within 6 seconds deal 30 / 60 / 90 / 120 / 150 + (30% bonus AD) bonus physical damage. Increased to 40 / 80 / 120 / 160 / 200 + (130% bonus AD) physical damage over 6 seconds against champions.
  • Taric StandardSquare Tarics 20px Gemcraft, after using an ability, makes his next basic attack deal 20% armor bonus magic damage.
  • Thresh StandardSquare Threshs 20px Flay makes his basic attacks deal 20px Souls + up to 80 / 110 / 140 / 170 / 200% AD bonus magic damage.
  • Tristana StandardSquare Tristanas 20px Explosive Charge makes her basic attacks deal 50 / 75 / 100 / 125 / 150 + (25% AP) magic splash damage around the target, upon killing the target with a basic attack.
  • Trundle StandardSquare Trundles 20px Chomp makes his next basic attack deal 20 / 40 / 60 / 80 / 100 + (0 / 5 / 10 / 15 / 20% AD) bonus physical damage.
  • Twisted Fate StandardSquare Twisted Fates 20px Pick A Card enhance his next basic attack, and changes the damage output to magic damage.
    • 20px Blue Card deals 40 / 60 / 80 / 100 / 120 + (100% AD) + (50% AP) magic damage.
    • 20px Red Card deals 30 / 45 / 60 / 75 / 90 + (100% AD) + (50% AP) magic damage.
    • 20px Gold Card deals 15 / 22,5 / 30 / 37,5 / 45 + (100% AD) + (50% AP) magic damage.
    • Twisted Fate StandardSquare Twisted Fates 20px Stacked Deck makes his 4th basic attacks deal 55 / 80 / 105 / 130 / 155 + (50% AP) bonus magic damage.
  • Udyr StandardSquare Udyrs 20px Tiger Stance, while in that stance, makes his basic attacks deal 15% AD bonus physical damage. When activated it makes his next basic attack deal 30 / 80 / 130 / 180 / 230 + (120 / 130 / 140 / 150 / 160% AD) bonus physical damage over 2 seconds.
    • Udyr StandardSquare Udyrs 20px Phoenix Stance, while in that stance, makes his 3rd basic attacks deal 40 / 80 / 120 / 160 / 200 + (45% AP) magic damage in a cone in front of him.
  • Varus StandardSquare Varus' 20px Blighted Quiver passively makes his basic attacks deal 10 / 14 / 18 / 22 / 26 + (25% AP) bonus magic damage, stacking up to 3 times.
  • Vayne StandardSquare Vaynes 20px Tumble makes her next basic attack within 6 seconds deal 30 / 35 / 40 / 45 / 50% AD bonus physical damage.
    • Vayne StandardSquare Vaynes 20px Silver Bolts makes her 3rd basic attack or ability deal 20 / 30 / 40 / 50 / 60 + (4 / 5 / 6 / 7 / 8% of target's maximum health) bonus true damage. The percent health component is capped at 200 against monsters.
  • Vi StandardSquare Vis 20px Denting Blows makes her 3rd basic attack or 20px Vault Breaker deal 4 / 5,5 / 7 / 8,5 / 10% (+ 1% per 35 bonus AD) of target's maximum health bonus physical damage, capped at 300 against minions and monsters.
    • Vi StandardSquare Vis 20px Excessive Force makes her next basic attack deal 5 / 20 / 35 / 50 / 65 + (15% AD) + (70% AP) bonus physical damage in a cone behind the target.
  • Viktor StandardSquare Viktors 20px Siphon Power makes his next basic attack within 3,5 seconds deal 20 – 210 + (100% AD) + (50% AP) magic damage.
  • Volibear StandardSquare Volibears 20px Rolling Thunder makes his next basic attack deal 30 / 60 / 90 / 120 / 150 bonus physical damage.
    • Volibear StandardSquare Volibears 20px Thunder Claws, for 12 seconds, makes his basic attacks deal 75 / 115 / 155 + (30% AP) bonus magic damage bouncing to up to 3 nearby unaffected enemies.
  • Warwick StandardSquare Warwicks 20px Eternal Thirst makes his basic attacks deal 3 – 16 bonus magic damage, stacking up to 3 times.
  • Wukong StandardSquare Wukongs 20px Crushing Blow makes his next basic attack deal 30 / 60 / 90 / 120 / 10 + (10% AD) bonus physical damage.
  • Xin Zhao StandardSquare Xin Zhaos 20px Three Talon Strike makes his next 3 basic attacks deal 15 / 30 / 45 / 60 / 75 + (20% AD) bonus physical damage per hit.
  • Yorick StandardSquare Yoricks 20px Omen of War makes his next basic attack within 10 seconds deal 30 / 60 / 90 / 120 / 150 + (20% AD) bonus physical damage.
  • Zed StandardSquare Zeds 20px Contempt for the Weak makes his basic attack against enemies below 50% of their maximum health deal 6 / 8 / 10% of their maximum health bonus magic damage with a 10-second on-target cooldown.
  • Ziggs StandardSquare Ziggs' 20px Short Fuse makes his basic attacks deal 20 – 160 + (25 / 30 / 35% AP) bonus magic damage, increased by 50% against enemy structures, with a 12-second static cooldown.

Empowered Damage over Time (DoT)Bearbeiten

Certain champions' basic attacks apply a Damage over Time effect on their target, such as:

  • Darius StandardSquare Darius' 20px Hemorrhage makes his basic attacks and damaging abilities cause enemies to bleed for 12 – 36 + (30% bonus AD) magic damage over 5 seconds, stacking up to 5 times for a maximum of 60 – 180 + (150% bonus AD) magic damage over the duration.
  • Fizz StandardSquare Fizzs 20px Seastone Trident passively makes his basic attacks deal 20 / 30 / 40 / 50 / 60 + (45% AP) + (4 / 5 / 6 / 7 / 8% of the target's missing health) magic damage over 3 seconds.
  • Gangplank StandardSquare Gangplanks 20px Trial by Fire make his basic attacks deal 30 – 200 + (120% bonus AD) bonus true damage over 1,5 seconds.
  • Nautilus StandardSquare Nautilus' 20px Titan's Wrath, for 10 seconds and as long as the shield is up, makes his basic attacks deal 30 / 40 / 50 / 60 / 70 + (40% AP) bonus magic damage over 2 seconds to his target and to all enemies around.
  • Teemo StandardSquare Teemos 20px Toxic Shot makes his basic attacks deal 10 / 20 / 30 / 40 / 50 + (30% AP) on-hit bonus magic damage, and then 24 / 48 / 72 / 96 / 120 + (40% AP) magic damage over 4 seconds.
  • Twitch StandardSquare Twitchs 20px Deadly Venom makes his basic attacks apply a stack of Ungültiger Parameter, siehe hier für Hilfe! Deadly Venom, dealing 12 / 18 / 24 / 30 / 36 true damage over 6 seconds, stacking up to 6 times for a maximum of 72 / 108 / 144 / 180 / 216 true damage over 6 seconds.

OthersBearbeiten

Certain champion see their basic attack granting them some bonuses (healing, additional attack speed, debuff enemies, etc.) by their innate or abilities, such as:

  • Aatrox StandardSquare Aatroxs 20px Blood Thirst, when toggle off, makes his 3rd basic attack heal him for 20 / 25 / 30 / 35 / 40 + (25% bonus AD) health, tripled while below 50% health.
  • Amumu StandardSquare Amumus 20px Cursed Touch makes his basic attacks remove 15 / 20 / 25 magic resistance from his target for 3 seconds.
  • Irelia StandardSquare Irelias 20px Hiten Style passively makes her basic attacks heal her for 5 / 7 / 9 / 11 / 13 health. When activated, the heal increases to 10 / 14 / 18 / 22 / 26 health per basic attack.
  • Jax StandardSquare Jaxs 20px Relentless Assault makes his basic attacks give him an attack speed bonus of 4 - 14 (abhängig von der Stufe)% bonus attack speed for 2,5 seconds, stacking up to 6 times for a maximum of 24 - 84 (abhängig von der Stufe)% bonus attack speed.
  • Jayce StandardSquare Jayces 20px Lightning Field, while in 20px Hammer stance, makes his basic attacks restore 6 / 8 / 10 / 12 / 14 / 16 mana per hit.
  • Jinx StandardSquare Jinxs 20px Switcheroo!, while holding 20px Pow-Pow, makes her basic attacks grant 10 / 13,3 / 16,7 / 20 / 23,3% bonus attack speed, stacking up to 3 times, for a maximum of 30 / 40 / 50 / 60 / 70% – 100 / 110 / 120 / 130 / 140% (based on Jinx's level).
  • Kassadin StandardSquare Kassadins 20px Nether Blade makes his next basic attack restore 4 / 5 / 6 / 7 / 8% missing mana, quintupled against champions.
  • Kayle StandardSquare Kayles 20px Holy Fervor makes her basic attacks and 20px Reckoning reduce the armor and magic resistance of the target champion by 3% for 5 seconds, stacking up to 5 times for a maximum of 15%.
  • Shaco StandardSquare Shacos 20px Two-Shiv Poison, while this ability is not on cooldown, makes his basic attacks slow the target for 10 / 15 / 20 / 25 / 30% for 2 seconds, and cause minions and monsters to have 20 / 22,5 / 25 / 27,5 / 30% chance to Ungültiger Parameter, siehe hier für Hilfe! miss their attack.
  • Sivir StandardSquare Sivirs 20px Fleet of Foot makes her basic attacks and damaging abilities grant her a 30 / 35 / 40 / 45 / 50 bonus movement speed for 2 seconds.
  • Volibear StandardSquare Volibears 20px Frenzy makes his basic attacks grant him 8 / 11 / 14 / 17 / 20% bonus attack speed for 4 seconds, stacking up to 3 times, for a maximum of 24 / 33 / 42 / 51 / 60% bonus attack speed for 4 seconds.
  • Warwick StandardSquare Warwicks 20px Eternal Thirst makes his basic attacks deal 3 – 16 bonus magic damage, and heal him for the same amount, stacking up to 3 times per target and persisting for 4 seconds.
  • Xerath StandardSquare Xeraths 20px Mana Surge makes his basic attacks against enemies restore him 30 – 195 mana, doubled to 60 – 390 mana against enemy champions, with a 12-second static cooldown.
  • Xin Zhao StandardSquare Xin Zhaos 20px Challenge makes his basic attacks and 20px Audacious Charge remove 15% of their armor for 3 seconds.
  • Xin Zhao StandardSquare Xin Zhaos 20px Battle Cry makes his 3rd basic attacks heal him for 30 / 35 / 40 / 45 / 50 + (70% AP) health.

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See also Bearbeiten