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Combat status affects many abilities, masteries, items and more. You may be either in-combat or out-of-combat.

ItemsBearbeiten

  • EP Saison 7 Boots of Mobility
  • 20px Cinderhulk is inactive while out-of-combat.
  • EP Saison 7 Duskblade of Draktharr
  • EP Saison 7 Edge of Night
  • EP Saison 7 Maw of Malmortius
  • EP Saison 7 Phantom Dancer
  • EP Saison 7 Poacher's Dirk
  • EP Saison 7 Serrated Dirk
  • EP Saison 7 The Bloodthirster
  • EP Saison 7 Youmuu's Ghostblade

AbilitiesBearbeiten

  • Annie StandardSquare Annies 20px Summon Tibbers - While out-of-combat for at least 5 seconds, Tibbers gains bonus movement speed when moving toward Annie and regenerates 6% maximum health per second.
  • Evelynn StandardSquare Evelynns 20px Shadow Walk - Passive: Evelynn becomes camouflaged after being out of combat for 6 / 5 / 4 / 3 seconds, regenerating 2% missing mana every second and ignoring unit collision. Entering combat or using an ability ends Shadow Walk, though not being seen by nearby enemy champions.
  • Nunu & Willump StandardSquare Nunus 20px Consume - Casting Consume on a large monster grants Nunu a Well Fed stack, granting him 10 out-of-combat bonus movement speed, 2% maximum health, and increased size, stacking up to 5 times for a maximum 50 out-of-combat bonus movement speed and 10% maximum health.
  • Rengar StandardSquare Rengars 20px Unseen Predator - Ferocity: Rengar generates 1 Ferocity whenever he casts a basic ability. Upon reaching 4 Ferocity, his next basic ability is empowered, can be cast independently of its basic version's cooldown, incurs no cooldown of its own, grants Rengar 30 / 40 / 50% bonus movement speed for 1,5 seconds, and consumes all of his Ferocity. All Ferocity is lost after being out-of-combat for 7 seconds.
  • Taliyah StandardSquare Taliyahs 20px Rock Surfing - Innate: Taliyah gains up to 20 - 40 (abhängig von der Stufe)% bonus movement speed by moving near terrain or structures, which builds up over 1 second and decays over 1 second upon moving out of range. Entering combat disables Rock Surfing and places it on a 5 second cooldown. This cooldown is continuously refreshed while Taliyah remains in-combat.
  • Trundle StandardSquare Trundles 20px Pillar of Ice - Deals 1 damage for it to trigger in-combat effects such as drawing turret aggro and cancelling the effects of out-of-combat abilities such as 20px Strut and 20px Perseverance.
  • Udyr StandardSquare Udyrs 20px Phoenix Stance - The current counter for the next activation of Phoenix Stance's persistent effect does not reset upon exiting combat.
  • Yorick StandardSquare Yoricks 20px Shepherd of Souls - Mist Walkers will proceed down the lane once they enter combat in that lane, and their health will decay if they move too far from either Yorick or the 20px Maiden of the Mist.
  • Zilean StandardSquare Zileans 20px Time in a Bottle - Choosing a target for leveling up can only be used out-of-combat.

MasteriesBearbeiten



OtherBearbeiten

  • 20px Rift Herald: After three seconds into combat, the eye on its back will open. Champion Attacks against the eye deal 12% of Herald's maximum health as bonus true damage, causing the eye to close for ~3 seconds.
  • 20px Cloud Drake: + 25 / 50 / 75 bonus movement speed while out of combat. +50% while having Mark of the Elder Dragon.