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A blink is a type of champion ability in League of Legends that causes the caster to move to a target location or unit with no travel time required. As blinks do not require the user to traverse any intervening terrain, they allow a champion to circumvent any obstacles placed in their path - for example, Kassadin StandardSquare Kassadin may use 20px Riftwalk to circumvent Veigar StandardSquare Veigars 20px Event Horizon without being stunned.

All blinks can be used to pass through otherwise impassable terrain. In cases where a blink would land inside impassable terrain, the blinking champion will instead be placed at the nearest available passable spot. This places the upper limit of how much terrain a blink can cross in one cast at twice the blink's maximum range.

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  • The term 'blink' is a holdover of terminology from League of Legends' spiritual predecessor, Defense of the Ancients, where it is the name of one of the hero Anti Mage's abilities and the Blink Dagger, which both provide a short-distance teleportation when activated.